15.11.16

Borderlands: Pre-Sequel - bad title, bad ending #Spoiler

Borderlands The Pre-Sequel is the 3rd installment in the grindtastic RPG/FPS Crossover.
While it does not fix any of the problems the series had, it does not bring anything noteworthy new to the table.



But here we discuss the story:
In this game you work for the guy, who becomes the Big Bad of Borderlands 2: a sociopathic murderer, who has enslaved his daughter, but here he just shows his murdering, sociopathic side, no family backstory. You fight against a group which aims to destroy the planet. After killing them you learn, they only wanted to do so, to keep the power hidden there to fall into the wrong hands - exactly those hands which you have been working for. In the end the characters from the first (and one from the third) game prevent the worst, but the bad guy still murders the CEO of one of the big bad companys and becomes the new CEO there.
Also the story is neither funny or enthralling.

But it is 2016, so every AAA-title has to have at least a season pass and other DLC. And so does this game. Most DLC ist just more characters, because, hey, it's a really longwinded and partly boring game, with a lot of grinding, so everybody dreams of paying extra, so you can play the whole thing again with another character.

But let's quickly talk about the only relevant DLC, which is (again) about Claptrap, the iconic and idiotic robot-mascot of the franchise. Gameplaying-wise the DLC is better than the rest of the game and it has a few nice and funny ideas. But it ends with the above mentioned bad guy killing Claptrap, who also is a possible character to play, while his teammates stand by and laugh it him being (almost) killed.
Bad Ending.





in Kooperation mit Kortz.at: http://forum.kortz.at/viewtopic.php?f=3&t=19&p=8513#p8513

Keine Kommentare:

Kommentar veröffentlichen